An explanation of how to Edit a Tile, and an explanation of where those Tiles will be saved.
Creating and Editing Tiles is a unique feature to Crackpot Assembly, and is the reason why I’ve made the claim that this is next-gen customization for environments.
Editing a Tile means that you can go into any of your Assemblies, or any published Assembly, and make changes to any Tile in those Assemblies that you wish. So with great fidelity you can craft something which is specific to your wishes or requirements.